|Necroanal / Motherfucker Of All Motherfuckers, The|
|Album:||Motherfucker Of All Motherfuckers, The||Collection:||General|
|Add Date:||2012-06-09||Pull Date:||2012-08-12||Charts:||Loud|
|Week Ending:||12 Aug||24 Jun|
|1.||Aug 08, 2012:||ThermoNuclear Bar |
|2.||Jun 23, 2012:||Catharsis |
|eveningly infinitely wipes|
Necroanal The Motherfucker of all Motherfucking Motherfucks Trashfuck.net|
Solo. Overall only some ineffable noise. Mostly jungle/d’n’b influenced compositions. The same tempo predominates. My cat slept through it. No FCCs.
1 2:39 Trance overdrive, crumbling the house, which segue into another rhythmic beat, caked in noise. Incoming call pilot. Mission over Gaza successful. We are returned to the solipsism of our electronica dance hall relations to self.
2 2:38 Robo beat teacher, six arm drum master, teaching the finest dance beats. A technological gaze transforms into sublimity, beautiful music in our subconscious. Slamming brakes and squeals alarm us back to an awareness of the street we are standing looking back, the conditions are juxtaposed between interest and the consequence of disinterest.
3 2:20 Feathers of tonal dithering, looking for noise harmonies. Zaps and other effects. Modem analogues. Heavy effect patter. Processed voice. A noise nirvana guru.
4 3:17 Weather and windowpane, the distant and near scraping, making a disassociation of distance in a noisy all at
￼once. Guitar amp, low driven. Rainy speedy noise traveling, flying carpet style. Fade in effects, and dimensional ripples. Wall of sound with plodding. Frequency lightning, and lastly calm.
5 3:39 Samples, games, sped-up. Melodic. Strings. Metal music. Then to the shifting electronica noise industrial track style used on this album, reincorporating earlier elements and done melodically. Normally layered to beautiful simultaneous effect. Cd player samples as well.
6 2:08 Electronic chirp. Mega rhythmic composition a la Daniel Menche. More samples and more simple, yet also more cacophonous.
7 0:45 High impact workout mix-tape style flow, drenched in noise.
8 3:55 Take off, control systems go, deep in battle, filmic scene shifts, loud war drum, motors, laser systems, imaginative apocalyptic fight scenario. Loss of communication systems. A disastrous fire covers the scene burning acres. Artillery of the cd player. Metallic cutting.
9 3:23 A more clam noise-based relaxation with high and rumble frequencies, that morphs into locomotion, whistle and
￼brakes, steam perhaps. Then all elements recombine at once, making for a loss of compositional integrity, trailing off as electronica impulses, grinding noise, and a whistle, a last reprieve for this track.
10 2:20 Haunted noise horror, emotive, silent ghosts of noise. Enter a tech crew riding the wave of electronica energy like Ghostbusters, taking on the noise haunt to clear the place. Pure wall of noise into a washing machine or a very loud tumbler.
11 4:27 Start stop and random sound throw-ups into zip- grinds and flicker noise crumbles, segued into Nascar and a descending note sequence. Ferocious lion noise, into helicopter and motorcycle noisy effects, into rhythmic pound and tone zaps. Flicker jungle and error beep zaps. A croak noise like from a frog in the middle of the muck.
12 2:48 3, 456, and we’re off, face off, rhythmic versus noise adventure. Metaphors of washing, robotic movement, and space travel apply.
13 2:36 Spin cycle ambient noise wash and voice, wonderful. Growling and amiga like key lines. A wonderful noise
￼treatment sounding like bells form a melody and are given some sustain. This later echoes a kind of blank tone organ that is introduced.
14 3:40 Key making noise, and a Star Wars like breakbeat dance texture. Garbled noise samples, dropped bits and a sweeping mechanical process across a rhythmicized pulse motion noise. It is marked off by a percussive ding.
15 2:54 Metaphors of flight, shop tech, communications reception, and natural disaster apply. With processed voice.
16 3:52 Doom, melody, and industrial elements. Drum machine, sampler, and digital reduction. Sweeping samples of layered harmonic noise balls.
17 2:39 Segues to a more movie treatment with tension and dramatic moment in a more homogenous noise background, a good, and yes still rhythmic. The rattle of a snake.
18 2:49 Segues into a crackle of electronics hum in a sea of electronic noise. Feedback, tremolo. Spacey, almost guitar, rifts appear. Eerie tonal movements.
19 4:55 Atonal tones like shrieking metal from friction and rubbing. Processed narrative, like the radio surf report. Inter-
20 3:05 Starts like Skullflower, turning into something like Hocico, and samples give it a ridiculous air of jeu (play). Digital reduction gives it a nice land restructuring sound to it, either mining or digging.
21 4:33 A Simpler noise track, for the less rhythmically initiated. More like a Zibigniew Karkowski experiment, except more condensed. One short flanging guitar sample.
22 1:59 More like a straight-out epic noise track, only condensed. Guitar amp left noisily droning. EKG meter bleeps. 23 3:07 A more melodic rhythm production, like a band might produce; with a YOLW and fleeting impressions of a guitar riff. Sampled and processed voice. An ok track.
24 3:02 A quick immersion noise track, easy on the ears.
Danny Rubio Eveningly Infinitely Wipes
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